Safe In Cyberia

Metaverse - What It Is And What It Can Be

Metaverse can be viewed as a three-dimensional digital world, where users can interact with each other in a highly realistic virtual environment. This interaction is achieved through personalised avatars, which are created with the help of artificial intelligence. Thus, people can meet in the metaverse, play games, shop and attend events together. However, the discussion around the metaverse is incomplete without a mention of the risks it poses. Questions of privacy and security are as relevant in the metaverse as they are on the internet. Earlier this year, a British woman alleged that a couple of men assaulted her virtual avatar. Instances of violence like this can possibly affect the mental health of the individuals on the metaverse, which needs to be taken into consideration right now.

SOMETHING TO THINK ABOUT

Digital environment that the pandemic created has further taken over practically every aspect of our lives. All our needs are being met online. Young adults, especially those in schools, are consuming and interacting with data like never before. But we are not just getting from the online world, we are also giving out something vital - information. About us. Without even knowing it.

Cybercrime, which includes everything from theft and embezzlement to data hacking and identity theft, was up 600% as a result of the pandemic. But the vast majority of the teens and young adults are not aware of the perils of the online world.

Issues of data security and privacy are not widely known. The frequent use of digital tools to lure young people into dangerous and compromising situations is not known. The infinite possibilities and types of cybercrime are not known.